on your game design homework when you have a dream that you've been assigned to create a game for class. About comparing your teeth to someone else's teeth. And you're actually going over, in your dream, the ways that idea might actually support a game mechanic. Would it be about counting? About shape? About cavities? Would someone get bonuses for having gold teeth?
On the plus side, the dream also included a fantastic sequence in which I was looking out the window of the fifth-story classroom where we were working and seeing a small thunderstorm roll in and roll past us at a supernatural speed, then watch the clouds ebb and flow around as if they moved as rapidly as ocean waves. That was really cool. I remember being really worried about the woman who emerged on a roof deck slightly below the classroom and seemed intent on sitting in a deck chair during all this, though.
Posted by Gus at February 25, 2006 10:48 AM