
In winnowing down some of my boxes marked "memorabilia," I discovered these instructions I'd written to myself for l33t l00t in a classic Nintendo game. Can you guess which one?


Of course: Kid Icarus. It was my favorite game as a kid, and that's solely because of the music, which I thought was incredible. I think it may have just covered a wider scale than most Nintendo music. I would have been in about sixth or seventh grade when I wrote this down.
IIRC, the advice is aimed at successfully playing a sort of Russian Roulette in which you guessed which of the items on the shelf was loot and which marked your doom. Choosing in the right order was key. If you chose right, the instructions appear to note you'd get high purchasing power with a "credit card." If you chose wrong, the Grim Reaper would chase you out of the room (if he didn't actually kill you).
This would have been one of the few times I sought or wrote down advice about games. I wasn't that into them. Sylvie probably had more examples of written instructions than I do. But this game was pleasantly challenging, not impossible like Mega Man or a pleasant walk in the park like Mario. I would have gotten these instructions from Javier Mora, the class video games expert. I think he subscribed to Nintendo Power, not sure.
This is interesting to me in that my masters' project is ostensibly about kids' literacy practices surrounding games, and this is a rare instance of my own. Note grease stains (probably wrote this down at lunch) and terrible, terrible D'Nealian handwriting intended to prepare me to write in cursive (who needs it? I type everything!).
Posted by Gus at January 11, 2006 12:54 PMI'm enough of an OG to remember when Nintendo's "Game Counselors" still took calls for free, before they became a 900 number. Those were the days. Never thought of this before, but: A study of the early issues of Nintendo Power would be an interesting way of documenting the gradual expansion and solidifying of a language for talking about games.
Posted by: Roger at January 11, 2006 2:41 PM
1) Kid Icarus is one of my all-time favorite games ever, and I totally knew this was KI before I clicked in.
2) There are a limited set of templates for the treasures, even more limited than the 9! there could be. So having a complete set of solutions only takes about a page, which totally allows one to always get the treasure.
3) music
4) You are, though you do not know it yet, a fan of Hip Tanaka. I'd already known it re: myself.
Posted by: fuz at January 12, 2006 10:23 AM
Ahh, D'Nealian. Good times.
Posted by: Jennifer Smith at January 12, 2006 3:03 PM
Rog: Yeah, that would be a neat study... if only we had the time.
Fuz: Dude, I *totally* knew I was a fan of Hip Tanaka, though I'd forgotten his name. I so made it to the credits, you know how?
8uuuuuuuuu uuuuuuuuuuuuu
uuuuuuuuuuuu uuuuuuuuuuuu, knameen?
But thanks for the clue-in. It's interesting to see his influences listed, as he very distinctly lifted parts of the level 3 (I think it was) Kid Icarus music from some classical/traditional music which is not listed there. And I had no idea he was the president of Creatures. What an odd career he's had!
Posted by: gus at January 12, 2006 3:18 PM