Meant to post last night, but the network was down. The big notable from yesterday was that I suddenly, and with great force, developed a class preference. I'd been playing around with a gnome rogue on a server where none of my friends were logged in, and found her range of abilities significantly more interesting -- she could pick pockets, sneak around, and use a broader range of attacks than my priestess. All in all, there was simply more to do as a rogue, and I was much more able to play without anyone else logged in.
So I told my friends I was abandoning the priestess character, and went about the task of transferring my wealth to the new character. As I dumped 15 gold into the trade slot, I realized the letter space was empty.
"My darling," the computer scratched out for me in goofy medieval all-caps, "I am not long for this world. I hereby transfer all my worldly goods to you. Do the guild proud." I attached the guild tabard -- a purple and gold rendition of something suspiciously similar to our college emblem -- and sent it along.
While that moment of avatar-mediated self-talk was strangely touching, it was a bit of a relief to leave behind the priestess. I had given her a surprised, innocent face and soft, nurturing powers, and that's never really been me. (I'd looked at a number of male characters during the avatar creation process, and was surprised to find how little they appealed to me. I've been much more accepting of my femaleness over the past year, and the male characters in WoW are all way too musclebound for my taste.) I threw my heart into the new av, a butch-haired, bare-armed human rogue with a shrewder look. Knowing my way around a little better now, I began to level her up with alacrity. Her name is Rozalind, the name I've given all my digital characters since I was in third grade, a name which gave her a sort of permanence.
I had to leave behind the priestess's Cornish Rex cat, my gift from Skirmish. Today I chose a new cat -- orange, like so many of mine. (and oh, let me geek out for a second, real hard -- orange like Yar's, at least according to one book.) Cats are basically useless, just a way to take up a slot in your inventory, but I love to watch them race along behind my avatar as she runs. Not something you get to see, in city life -- there isn't that much room for an animal to move. or, well, when Moishe does it, it's destructive.
Every time I watch the cats gallop, though, I feel a twinge of guilt. My own cat is back at home, unattended, while I'm down there in the dungeon plonking my minutes out on the Alienware's keys. I can't really justify it. I can't justify any of this.
The social time, maybe. Schmata's pilot was on with a different avatar today, a level 60 gnome with one of the race's weird ostrichlike steeds. I've become an every-night player, I bashfully noted to him. (I didn't mention I'd cut short time with my soon-to-depart roommate in order to get to the lab to play.) Am I addicted? I asked.
He pooh-poohed me. I've got thirty-six days in this character, he told me. And no, I'm not proud of it.
I may be wrong, but my impression is when he says thirty-six days, he doesn't mean he's six days into a second month's subscription. He means thirty-six times twenty-four hours of his life have been spent pressing buttons to move a picture of a gnome around a field too-densely populated with animated wolves, which don't react to the gnome's passage and periodically appear in midair due to code errors. (well, not ALL his time is spent in that situation... some moments, like gryphon rides, are less ugly... but if you think about it as a life lived, it seems a little absurd.)
As we bounced along the darkened road back from the Jasperlode Mine, I wanted to get meta on him. Why is he here? This is a guy I haven't seen much since college; I don't know what else is going on in his life. Is there something he's avoiding? Is he lonely? I know these have been my own reasons in the past for losing myself in the undertow of a game.
But this was a roleplaying server, and even though our guild doesn't seem to go in for the thees and thous, I didn't want to disrupt playtime with possibly difficult thoughts. I'll probably bring it up at some point.
Thousands of people logged on to these servers. A lot of them kids, but a good portion vocally annoyed enough with the kids to mark themselves as adults. At some point, everything we do will be deleted or otherwise lost. Think about this generation of humanity, doing this. I can't tell if it's better or worse than life has ever been. It's not as passive as the couch potatoes of the last generation, I don't think. But we make and move and fight and boast and dance in a world which is ephemeral: the question is how much more fragile is it than human culture has ever been?
Looking at it politically for a moment: we take in more than our share of corn syrup and petroleum and sweatshop clothes, we do our jobs during the day which do nothing to stop the awful things done in our names in other parts of the world, and at night we sit in front of burning tubes and pour our feelings and energies into a place where they're just about guaranteed not to have an impact on this inequal system of resources.
Why?
just a guess, for now: the virtual world is the only place we have some semblance of control.
just a guess.
Posted by Gus at July 09, 2005 02:12 AMGus,
off topic - though you may not remember me, we met last christmas at Poly (I'm jen's boyfriend). I'm quite enjoying this journal of your experiences in WoW (jen mentioned it to me the other day, so I just read through the three posts). I have a strange desire to create a character on Silver Hand and hang out, but I'm currently obsessing over my own rogue (he was 30th on thursday; he's now 37th almost 38th). :)
On topic - I know I play the various computer games I do as an escape. It feeds the same demon within me that I treat with books (which I read with blinding speed), in-person, pen-and-paper RPGing, and board games. I like to use my imagination and build a character. I admit, I'm more into the nuts-and-bolts character development then into the social/roleplaying character development, but its still teh same need. I honestly think were it not for MMO's I would be spending approximately the same amount of time doing something equally ephemeral.
Case in point - I read books so quickly (even skipping paragraphs, pages, or chapters in my rush to find out what happens), I can re-read the same book in 4-5 months without a clear recollection of what happened. I generally remember the overall theme of the plot, but the actual things escape me. Haven't I "wasted" or lost the same amount of time doing that as playing one of these games?
Anyway, not sure if thats really addressing your post, but those are my thoughts. :)
Posted by: Steve C. at July 10, 2005 1:50 PM
Everybody welcome Jennifer Smith's incredibly awesome boyfriend to my blog! Steve, I had no idea you were lurking, but I'm glad you're here. Jennifer is one of the folks in my high school class whose incredibly awesome pairing I envy (Catherine being another one -- congrats Catherine!)
Steve, you make an excellent point about books. I don't mean to stigmatize video games in particular, by any means. I guess my question is, how could we undo the slide into free-time media use which seems to have come about as communities have disintegrated due to mobility (and perhaps the characterization of "non-work-time" as "leisure time.") I obviously have no answers; I spend as much time as anyone else in solitary self-soothing.
And seriously, you should join us on Silver Hand :) it appears my colleague Bill will start up an account today. We're heading for critical mass...
Posted by: gus at July 12, 2005 3:11 PM
Wow, the formatting of my comments look really bad outside the preview pane. Ick. :P
Anyway, I might create a character on silver hand at some point but I doubt most of your crew stay up late enough to actually hang with me on a regular basis -- curse of the PST, as I like to call it. :( On the plus side, I'm only 1.5 levels and 15 gold from my very own pony-simulacra (well, on my third character, but still).
As for "how could we undo the slide into free-time mediau use" -- I'm not sure I agree with what I see as your premise. Perhaps I am missing something essential, but I don't see this "slide" as a necessarily bad thing (given a certain amount of moderation). For many people there are very real, vibrant, interesting communities they join/create via these escapist media (whether that be online games, forums about books you love, or what have you). So I dunno. I guess, to me, this is "different but not necessarily bad" as opposed to "worse".
The above is all IM(not-so-humble)O, of course. :)
Posted by: Steve C. at July 12, 2005 8:55 PM
Man, my formatting sucks. I think your preview pane is broken. :P (Also, a fellow lurker pointed out that my url tag was broken so now it is fix0red; happy now Jen?)
Posted by: Steve C. at July 13, 2005 1:16 PM
I think Steve C makes a good point. There’s a difference between the matter of time spent instead of time well spent. I keep my FFXI thief down to an absolute maximum of 2 hours a day, with exceptions for community events and if I get into a really good party and want to keep the exp going longer. So in the two years I’ve been playing, I’ve logged in more than 50 days.
If I look at this time spent from the point where video games have a rapid turnover – the cool kids play the recent games and don’t get hung up on building worlds – then yeah, I’ve wasted a lot of time. If I look at it from the perspective of what I would have otherwise been doing, it’s very well spent. I get the work and the social events done every day, and the dog is walked and the house is clean. What do I do for me? Kick up in front of the television and watch Rachel and Monica shrill aimlessly until yet another Simpsons repeat comes on? Go shopping for crap I don’t need… again? Hang out at the pool and try and get a tan while that weird neighbor’s kid watches me with his hand down his pants? Screw that. If I have the option to spend my personal time in a world that satisfies desires that can’t be realized in this one, I will darned well spend time there and consider it time well spent.
Posted by: Otter at September 1, 2005 11:20 PM